cleanoceans.
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ONE GAME. A SHARED FUTURE.

Play together.
For cleaner
oceans.

Protecting our seas starts with working together. CleanOceans is a 2D online cooperative game that brings ocean cleanup and teamwork into one shared adventure.

  • 1–4 players
  • Online co-op
  • Made with Unity
A diver in an underwater environment with litter and a marine animal trapped in a net
↓DIVE DEEPER

COP31 / PROJECT SHOWCASE

CleanOceans at COP31.

Our project brings ocean protection and cooperation into play. CleanOceans will be showcased in the shared screen area at COP31.

DATE
TIME
SCREEN
06

Türkiye time · UTC+3

01 / THE STARTING POINT

A big challenge. Awareness starts small.

A plastic bottle in the sea. An abandoned net. An animal that needs help. CleanOceans turns marine pollution into an experience where players encounter a problem and take action.

Designed for children aged 6–15, the project aims to encourage environmental awareness through play and offer educators an interactive learning experience.

02 / BELOW THE SURFACE

Explore. Collect. Make a difference together.

Short sessions. A clear purpose. Collect marine litter, bring it to the recycling point and support your team.

01

Collect the litter

Explore the underwater environment and collect plastic bottles and other waste.

02

Bring it to recycling

Deliver collected waste to the recycling point, earn points and find your next target.

03

Support your team

Revive a teammate who needs help. Work together towards a shared goal.

03 / SUSTAINABILITY

Protecting our seas. Taking action together.

CleanOceans brings Life Below Water and Partnerships for the Goals into the project’s environmental and social focus. Waste collection, marine animal rescue and mutual support connect these goals to the player’s experience.

SDGs 14 and 17: environmental awareness and shared responsibility.

SUSTAINABLE DEVELOPMENT GOALS

SDG 14

Life below water

CleanOceans explores marine pollution and the protection of marine life through tasks players actively take part in. It aims to encourage care for underwater life through play.

  • Waste collection and recycling

    Players collect marine litter and carry it to the recycling point. Cleanup forms the core gameplay loop.

  • Protecting marine animals

    Rescuing animals trapped in nets draws attention to the living creatures affected by pollution, as well as the waste itself.

  • Awareness through experience

    The project aims to introduce children to protecting marine ecosystems in an interactive environment.

SDG 17

Partnerships for the goals

CleanOceans connects the idea of working towards a shared purpose with solidarity in play. Cooperation is built through actions where players need one another.

  • A shared goal and coordinated action

    1–4 players clean the same marine environment, with opportunities to divide tasks and coordinate collection and delivery.

  • Actions that depend on others

    Rescuing a marine animal takes two players. Reviving an incapacitated teammate also encourages mutual support.

  • Potential for educational collaboration

    Exploring the project with educators and using it in awareness activities are opportunities for future collaboration.

04 / BEHIND THE GAME

From a game to an end-to-end project.

CleanOceans was developed as a computer engineering graduation project. The game client, backend, database and management dashboard work as parts of one system.

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MORE IS POSSIBLE TOGETHER

An idea, a question or a collaboration?

Get in touch to talk about the project, explore its use in education or discuss a collaboration.

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